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The Cutting Room Floor

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Welcome to The Cutting Room Floor. 28,313 articles and counting!

The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.

Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.

Did You Know...

  • ...that Hardwar has a hidden CD audio track containing some snarking from the developers?
  • ...that the Intellivision port of Centipede has a hidden message with a terrible pun?
  • ...that Mega Man: The Power Battle has many dummied-out features that would make their way into the sequel?
  • ...that Sonic Chronicles: The Dark Brotherhood once had an area called Tutorial Island?
  • ...that Alien Storm has a hidden cheat that can be activated by many different button combinations?
  • ...that the Brazilian GameCube BIOS has a patch contained exclusively to fix a crash in NBA Courtside 2002?
  • ...that at least 70 games released on today's date have articles?

Contributing

Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...

  • Instructions for creating and editing articles
  • Guides that will help you find debug modes, unused graphics, hidden levels, and more
  • A list of what needs to be done
  • Common things that can be found in hundreds of different games


We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!

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