The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Developer: Telltale Games
Publisher: The Adventure Company (US), JoWooD Productions (EU)
Released: 2006-2007, Windows, Wii, Xbox 360
Sam & Max Save the World is one of Telltale's first episodic titles, with the stories written by the creators of the Sam & Max: Freelance Police cartoon (which had ended in 1998 but gained a cult following). Continuing in the footsteps of the duo's first (and only prior) game, Sam & Max Hit the Road, Save the World is a point-and-click adventure with lots of silliness and snark.
The game has lots of unused dialogue and graphics in the files, some of which indicate that there were some rewrites and last-minute changes to the story.
All Featured BlurbsDid You Know...
- ...that Yujix Terada hid his name in Dirty Pair: Project Eden by placing it in the overscan area at the bottom of the screen?
- ...that there's text in Perfect Dark for Game Boy Camera support?
- ...that the Atari version of Donkey Kong had an easter egg that took 26 years to discover?
- ...that Persona 5 Royal has over two hours worth of unused cutscenes?
- ...that Transformers (PlayStation 2, International) has a very early story draft hidden on-disc?
- ...that Gubble Buggy Racer started as a Wallace and Gromit game?
- ...that at least 25 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
Alien Soldier is a high-octane "boss rush" style run-and-gun that was released late in the Mega Drive's life. While the US release was available on the Sega Channel, American hardcore gamers had to wait until 2007 to see a proper release on the Wii Virtual Console. That said, there were plans to include upward of 100 bosses in the game, but time constraints forced the developers to include only 26.
Pictured is one of the many bosses planned for the game, but which was ultimately scrapped. While it was assigned an ID, the code for this boss doesn't work.
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